from Shell.data.UIString import uiStringScale

SinglePlayerGameMenuSkin = {
"main sizer":{
    "size":(0.4,0.9,-0.6,0.2),
    "gap":0.02,
},
"btn":{
    "frameSize":(-0.1,0.1,-0.07,0.07), # fix height
    "text_scale":uiStringScale["Big"],
    "borderWidth":(0.01,0.01),
    }
}